Hi everyone,
I’m currently exploring how long-running game projects manage complex branching storylines, frequent updates, and a growing number of assets over time. A good example is games like Summertime Saga, which continuously expand with new characters, routes, locations, and UI improvements across versions.
From a project-management and documentation point of view, I’m curious to know:
How do teams track multiple story branches and dependencies efficiently?
What’s the best way to document narrative changes so nothing breaks between updates?
Do tools like Jira or Confluence work well for managing story logic, quests, and assets together?
Any tips for keeping workflows clean as the project scales over years?
I’d love to hear how others handle this kind of evolving content-heavy project, especially when frequent releases and user feedback are involved.
Thanks in advance for your insights!