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In my board I use the trello client feature: Create card from image -> Take photo
This automatically sets each photo as card cover which is nice feature for creating image-centric tasks where there is even no need to enter the card details.
The client has some limited cache which means offline preview of card covers is limited. So to maximize the amount of images that can be cached/previewed offline one needs to just reduce their size.
The above however seems impossible, when using the Create card from image -> Take photo feature. I set my camera app analysis/compression settings so that it creates images of no more than 130K, but when trello client (I suppose it is the client's fault) creates the card from the photo, the image actually takes about of space 1Mb.
A workaround was to use the camera externally and then upload through Create card from image -> File. But the whole process is much slower and more complex.
A feature that I would expect to find in the app is to not size up small sized images. Is it possible that extra processing/up-sizing is skipped when the photo has already the expected dimensions?
Any ideas on this?
Hello @Cody C_ Thank you for the reply. Your feedback is well received.
One correction regarding my first message. I just spotted that even with feature Create card from image -> File the images are upsized.
The only way I have found to prevent upsizing is to add them through the Desktop web interface via drag-drop.
Regarding the feature, I believe that, preventing upsizing, could reduce network traffic by up to 10 times (e.g. for all cases where a small-sized card cover is used and there are more than 20 cards on the board). In my case it's not that I need to be completely offline. It is that whenever the app is closed and opened again it needs to download again 3Mb per card cover from the server instead of 300K (which was the original size of photo or file). Actually with the number of card covers that I have (~70) it would not have to download anything because it would never reach the cache limit. But now I need to wait each time the app starts for most of the images to be downloaded again (because they cannot fit to the cache).