Bitbucket.org git-push: fatal: unable to create thread: Resource temporarily unavailable, error: pack-objects died with strange error

Symptom:

git push --progress -v
Pushing to git@bitbucket.org:XXX/XXX.git
Counting objects: ###, done.
Delta compression using up to 16 threads.
fatal: unable to create thread: Resource temporarily unavailable
error: pack-objects died with strange error
error: failed to push some refs to 'git@bitbucket.org:XXX/XXX.git'

What I had read suggested that this is something that can only be alleviated at the server side (and I'm using a hosted bitbucket.org Git repo). Note, this may be following a fairly substantial git commit containing 100s of files of modifications and deletions during a botched Drupal contrib modules update....

Smart man Marcus Bertrand [Atlassian] correctly pointed out that this was actually a local client (well, remote dev where I'm git-commit'ing) configuration issue. I was unable to crack the specific config to push it through (ha, get it?) but this clever workaround DID do the trick for me:

  1. Mash down the whole local repo for transport:
    tar zcf projectgit.tgz .git
  2. Pull the tgz in locally to my mac.
  3. On local mac, untar:
    tar zxf projectgit.tgz
  4. Not sure this next step was indeed necessary:
    git repack
    But it did work here whereas it did not work there!
  5. Push to remote repo at bitbucket.org:
    git push
  6. Go back to the other server which suffered under some memory or other limitation and see if it worked:
    git pull
    I saw "Already up to date" and saw I was home free!

To confirm all was made aright again, I made a quick git commit, git push (voila!), git pull, git goin' goin', git gone!

2 answers

1 accepted

6 votes
Accepted answer

Bronius, you can see you did in fact answer your question in the same breath with which you had asked it. To this, I dub thee a darn fool and community advocate.

Thanks @marcus from https://confluence.atlassian.com/display/BBKB/Git?focusedCommentId=335479327#comment-335479327

Thanks Bronius, your method did the trick for me too!

however was wondering if we can limit these threads while compression somehow.

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