I just learned of Pipelines and it looks interesting.
What I'd like to do is something like the following (I'm still learning so forgive me I my terminology is off):
1. Trigger a build pipeline after a Commit based on the commit subject
2. Using a pipeline submit a batch job to z/OS to assemble/compile/link the updated elements
3. Pull the batch job results (object decks, load modules, listings) into a bitbucket repository (probably a different one from the source repository to keep the binary blobs separate).
4. Submit a batch job to z/OS to package the updated elements from (2) into an SMP/E SYSMOD
Is this doable?
Beginning on April 4th, we will be implementing push limits. This means that your push cannot be completed if it is over 3.5 GB. If you do attempt to complete a push that is over 3.5 GB, it will fail...
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