I am building games and using Sourcetree for my git backup system, but I have run into 10mb file size limit for commits, I found git file size limit is 2GB.
However I can upload to Git with GitDesktop or the Terminal without getting file size limit error.
I found in Sourcetree to change in DIFF the limit to 2048000KB but it is still not working...
A lot of game assets can be bigger than 10mb and packages that are around 1.5gb. I also have trouble with the post.buffer past 2GB, I think git disconnects after 2GB total upload which I understand, and will try to commit and push in smaller increments.
I do like to see the visual changes on branches in Sourcetree, but it is becoming unusable with the file size limit issue I keep running into.
Any help on fixing the file size limit will be appreciated.
Sourcetree 10MB File size limit before needing Git LFS // Git Limit is 2GB
@Bryan Blaze sourcetree does not limit the file size that you can commit. The information being provided is to let you know that you are about to push large files. Github does have limitations on file size. Once you hit ok it should commit those files if Github is not limiting them.
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