The Scrum Issue Type Scheme comes with Epic, Story, Bug, and Improvement as first level "issues". Technical tasks can be created as children of stories, but not as first level cards.
I was thinking of using "improvement" cards to represent work like refactoring, or non-user exposed technical tasks that don't relate to a specific user story. (This would elimiinate my need to go through the IT department to reconfigure my project to include a new "Task" card type).
Before I do that, though, I'd like to understand what the "improvement" concept was initially intended for in an agile context. It appears to me that it is simply a carryover from the default scheme from my research so far.
Thanks,
Adrian
Say you had a whole lot of the type of "improvement" work that Adrian was talking about for a sprint. Since JIRA doesn't allow you to assign any estimate to improvement issues, wouldn't that defeat the purpose of accurate estimation. Say that the improvements account for 40% of the work. Using JIRA the estimate would be the same whether you plan to do these improvements or plan to sun bathe every afternoon instead.
I concur with Blaine's assessment. An improvement is a story about improving something. IMO improvement is superfluous and can even cause inaccurate velocities. But I'm always open to thought that makes me rethink these things.
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