SourceTree, since updating, has become unusably slow. I find myself going back to the command line. Simply selecting multiple files in my working copy causes the application to beachball and either take minutes to become responsive again or completely lock up indefinitely.
What are some steps I can take to help you find repro steps / isolate the problem?
The project is built in Unity, and the prevalent issue is that staging files takes a long time. There is definitely something about working with Unity that SourceTree doesn't like.
Maybe I can be more specific - the project is built in Unity, so files like .prefab and .unity cause SourceTree to lock up quite frequently. We added both of those extensions to the diff exclusion list in Preferences, which helped the lock ups (though it's a bummer we can't see the diffs for them anymore).
Now the prevalent issue is that staging files takes a long time. There is definitely something about working with Unity that SourceTree doesn't like. It'd be good to hear from the community to see if others are having the same trouble.
I don't think the community can provide any help here besides "Me, too!" or "It works fine for me". If you think there might be a particular characteristic of your repository that is causing SourceTree to choke, but don't know what it is, try support.atlassian.com. If you'd prefer to file a bug report, visit jira.atlassian.com.
Supported Platforms macOS Sourcetree has a lot to offer and, like many developer tools, finding and using it all can be a challenge, especially for a new user. Everyone might not love ...
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