Hi devs, I work in a videogame project with Unity3D engine. There are 8 people working on it (modelers, animators, musicians, designers) but the commits history, has been raised, along the time with a lots of assets, a lots. Iterations to improve textures, audio, models and of course code.
I think original repo can be stored and create a second repo from the original last repo's commit.
I understand the benefits of having historial, but in the practice, old commits there are not used anymore and the repo is private for local development.
What are your experiences? thanks for your time.
Hi everyone, We are looking to learn more about development teams’ workflows and pain points, especially around DevOps, integrations, administration, scale, security, and the related challeng...
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