I'm working in Unity3D using SourceTree with Mercurial and a Bitbucket repository. Each time I delete files and attempt to commit those delitions to push to the Bitbucket repo, I receive the following error:
hg commit -y --logfile C:\Users\blah\AppData\Local\Temp\1avoxdxt.dye
nothing changed (6 missing files, see 'hg status')
I can commit file additions/modifications, however any deletions likewise do not occur, as denoted above.
I'm relatively new to VCS; is there some caveat of SourceTree or Mercurial that I'm overlooking?
Thanks