Hi, I'm following Unity's smart merge configuration when using Unity 5, Git 2.13 and SourceTree 2 on a 64-bit Windows 10 machine.
ref. link
The main thing to do is configuring external diff / merge tool as UnityYAMLMerge.exe.
However, I felt some problem with this;
I work with Unity3D projects as well as Python 3 projects.
Before configuring UnityYAML, I used P4Merge as the external tool and this tool was used when working with Python projects.
If I change the configuration to UnityYAML, the Python projects does not diff or merge with P4Merge, right?
For external tools, I want to use UnityYAML while I'm working on Unity3D projects whereas I want to use P4Merge while I'm working on Python projects.
Is this possible when using SourceTree or is this a problem related to Git?