I just set up a repo to use with Unity, Sourcetree as the git client. Something I'm not clear on is testing Unity at different commit points. So for example, a separate branch is created for a sprint, someone else makes changes, does a commit, and it needs to be tested on my end. I'm expecting in Sourcetree that I can select that point, perhaps in history, and then the files locally will change to reflect that snapshot. So then I could just launch Unity for that project and it can only access the files that were available at that particular commit. Am I understanding the concept correctly? And how do I do that?
The concept is using only one installation of Unity, one repo, but able to test at any point, in any branch, along the development process. Thanks.